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RULES
OF THE LEAGUE 2008-09 SEASON
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Teams
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1.
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Each team will consist of four players of which one will be the captain. However, teams may play with a minimum of two players (see Rule 18 regarding absentee players). Once a player has played for a team, they cannot play for any other team in the league for the remainder of the league season. In the Moriarty Cup if a pub/club enters more than one team then a player can represent any team from that pub/club. The players will need to register for the team prior to the start of the cup competition and once committed to a team they must remain with that team for the duration of the cup competition. |
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2.
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The
captains will make themselves known to the question reader prior to the
match commencing. |
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3.
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The
home team will provide a question reader for the evening. |
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4.
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Both
teams are expected to provide a non-playing scorer. |
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5.
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A
non-playing timekeeper should be appointed, either the question reader
or scorer, to administer the rules on scoring and timing. |
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The
Evening
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6.
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Matches
are to be played on Thursday evenings starting at 8.30pm. This date
cannot be altered. Fifteen
minutes grace can be given but the match must commence by 8.45pm at the
latest. In the case of this not happening, the non-offending team are
allowed to claim the match and Beer Leg (see Rules 19 & 24 regarding
points awarded for absentee teams). Therefore, it is strongly
recommended to telephone ahead to the match venue if you are going to be
late. If this is done, the non-offending team can exercise a degree of
leniency. |
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7.
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Before
the commencement of the match, both captains are to ensure the envelope
containing the questions has not been opened or tampered with in any
way. |
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8.
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It is
the responsibility of the home team to ensure the question envelope is
readily available for the match. |
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The
Match
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9.
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The
match will consist of 8 rounds and a separate beer leg round. Rounds 1,
3, 4, 6, 7 & 8 will be team rounds: of these rounds 3 and 7 will be
written rounds. Rounds 2 & 5 will be individual rounds. The Beer Leg
round is to be played after the match has finished. |
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10. |
Prior
to the commencement of the match, the visiting team captain will call on
the toss of a coin by either the question reader or the home captain.
The team winning the toss will decide whether to be Team A or Team B.
Team A will receive the questions first in rounds 1, 2 and 4, Team B
will receive the questions first in rounds 5, 6 and 8. |
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11. |
During
individual rounds, there is to be NO
conferring by either side. The writing of answers (including spellings)
by ANY player is not
permitted. |
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12. |
Conferring
is allowed in the team rounds but the question reader will only accept
answers given by the team captain or their nominated representative. |
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Timing
and Scoring
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13. |
In
Rounds 1 & 8, the team originally receiving the question will have
30 seconds from the end of the last part of the question to answer all 3
parts. The other team will have 5 seconds for each incorrectly answered
part for a bonus. Each part of the question is worth 1 point with 1
point per part as a bonus. |
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14. |
In
Rounds 2 & 5, the individual receiving the question will have 10
seconds to answer. In the case of a wrong or no answer, their opposite
number in the other team will have 5 seconds to answer for a bonus. In
Round 2 if no correct bonus answer is given, any member (including the
original recipient) of the team answering first may attempt an answer
within 5 seconds for a bonus. If this answer is incorrect, any member of
the opposition may attempt an answer within 5 seconds for a bonus. In
Round 5 only the team member who has chosen the same subject will have
an opportunity to earn a bonus point. The question DOES NOT become open
to the teams. Each
question is worth 2 points in the first instance with 1 point for any
bonus. |
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15. |
In
Rounds 3 & 7, the question reader will read the same 8 questions to
both teams. There will be a 10 second pause between each question and a
30 second pause after the last question. The teams will write down their
answers and, after all the questions have been read out, exchange them
for marking. |
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16. |
In
Rounds 4 & 6, the team originally receiving the question will have
20 seconds from the end of the last part of the question to answer the
two parts. The other team will have 5 seconds for each incorrectly
answered part for a bonus. Each part of the question is worth 1 point
with 1 point per part bonus. |
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17. |
Spare
questions will be provided and can be found after the
questions for Round 8. These are only to be used in the event of
a mistake by the question reader or an answer being overheard from
somewhere else. |
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18. |
In the
event of a team playing without its full complement of members, the
following will apply in the individual rounds. In
round 2 when it is the turn of an absent player to choose a question
number, the team captain will choose the number. This question will
automatically be offered to the absent player’s opposite number for a
bonus. If an incorrect answer is given, the question will be offered to
the other team as normal (see Rule 14). When a player sitting opposite
the absent player gets their chosen question wrong, it is straightaway
offered back to their team (as if the absent player answered
incorrectly) for a bonus. In
Round 5 the absent player’s opposite number will be asked the second
question for a bonus point immediately after being asked their own
chosen subject question. |
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League
Tables
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19. |
League
tables will be compiled with teams receiving 2 points for a win, 1 point
for a draw and 0 points for a defeat. In the event of a team not
appearing, the non-offending team will be awarded 2 points for the win.
They will also be awarded the average of the winning scores in their
league on that evening (rounded to the nearest whole point) towards
their aggregate game points total. |
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20. |
Aggregate
game points will be used to decide the league position of teams with the
same number of match points. If aggregate game points are equal, the
number of game points scored against the teams will decide the league
position. |
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21. |
The
home team captain is responsible for telephoning the result to the
Results Officer as soon as the match and Beer Leg scores are finalized. This
call must be made BEFORE 11.00pm on the night of the match. Only by
receiving all the results on the night of the match can up to date
league tables be guaranteed with the following week’s questions. The
score sheets are to be left behind the bar for future collection. |
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The
Beer Leg
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22. |
After
the main quiz has been completed, a Beer Leg will be played. This will
count towards the Beer Leg League. |
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23. |
There
will be 12 points available to each team on each Beer Leg. The
instructions will be read out before the Beer Leg commences. Teams will
score one point for each correct answer. There are no bonuses in this
round. |
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24. |
In the
event of a team not appearing, the non-offending team will be awarded
the average of the winning scores in their league on that evening
(rounded to the nearest whole point) towards their aggregate Beer Leg
points total. |
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25. |
Aggregate
Beer Leg points will be used to decide the position of teams. If
aggregate Beer Leg points are equal, the number of Beer leg points
scored against the teams will decide the Beer Leg league position. |
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26. |
The
losers of the Beer Leg traditionally buy their opposite numbers a drink. |
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Match
Fees
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27. |
The
match fees will be £8 per team per match. These monies are to be paid
in three instalments. The first payment of £40 must be paid at or by
the AGM. The subsequent fees will be calculated and notified for
payment, during the remainder of the season.
Failure to pay by the due dates will result in either: |
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a.
Non-entry into the league at the start of the season b.
Automatic
suspension from the league & non-entry into the Moriarty Cup for
non-payment of either of the subsequent fee payments |
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Awards
& Trophies
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28. |
Perpetual
trophies will be awarded to the winners of the two Leagues, the two Beer
Leg Leagues and the winners of the Moriarty Cup (formerly known as the
Knockout Cup). Individual awards will be made to members of all the
above winners plus the runners-up in all these categories. |
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NOTES
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1. |
The
envelopes containing the questions for the quiz will be hand delivered
to the relevant venues. This will normally take place on the Monday
before the match is due to be played. Pubs/clubs are strongly urged to
put the envelope in a safe place but ensure it is readily available for
the match. The Home Captain should retain the score sheet for two weeks
after the match in case of dispute due to incorrect results being
received. (This may not be noticed until the following Thursday’s
match). |
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2. |
Whilst
most teams will bring their own pens and papers, it is advisable to have
a supply of these on hand. |
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3. |
Due to
the layout of some pubs/clubs, it is not always possible for the quiz to
take place in a separate room away from noisy jukeboxes, TVs, gaming
machines, customers etc. Therefore, pubs/clubs are requested to provide
the quietest area in their establishment for the quiz to take place.
Spectators should be encouraged but be fully aware they are not to give
out any answers, even inadvertently, whilst the quiz is in progress. |
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4. |
In the
case of a pub/club entering two or more teams, all efforts will be made
when compiling the fixture list to ensure they do not all play at home
on any one evening (unless two of them are playing against each other);
however this cannot be guaranteed. Therefore, any pub/club entering two
(or more) teams must be able
to provide totally separate rooms for the matches to take place. |
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Appendix
1 Instructions
to question readers for Round 1
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In
Round 1, The question reader
must read out all three questions before requesting or accepting any
answer from the captain or their nominated representative. The question
reader must not then indicate whether any answer is correct or incorrect
until an attempt to answer (or pass) all three questions has been made.
The procedure is thus: |
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Question
Reader: |
Asks
parts A, B and C with only a short pause between each part. |
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Question
Reader: |
After
30 seconds pause – “Answers please “ |
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Captain
1: |
Answer
A, Answer B, Answer C is given |
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Question
Reader: |
(Example)
Answer A is correct. Parts B and C to Team 2 for bonuses. |
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Captain
2: |
Answer
B, Answer C. |
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Question
Reader: |
Answer
C is correct. The answer to part B was … |
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This
will avoid any advantage being gained by a team speculatively trying a
single answer to check if they are on the right track before giving the
rest of their answers. |
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